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Description: 在CityEngine中建立场景之后,我们需要对建立好的模型导出(以3ds和obj格式为例)。导出模式可以选择两种:Use file size limit和Create one file per shape。
Use file size limit:将所选模型作为一个obj或3ds文件导出
-Create a scene in CityEngine, we need to establish a good model to export (for example, in 3ds and obj format). Exporting can choose between two modes: Use file size limit and Create one file per shape. Use file size limit: the selected model as an obj or 3ds file export
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Size: 1590272 |
Author: fhqtdkjwfn |
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Description: 使用C++语言,通过openGL的图形编程接口,读取格式为3DS的骨骼模型文件,并显示在屏幕中。但是由于3DS类型的文件是静态模型文件,所以不能进行控制,如果要进行控制,那么需要用动态的骨骼文件,如ms3d文件等。-
Using the C++ language, through openGL graphical programming interface, read the format of the skeleton model 3DS file and displayed on the screen. However, due to the type of file is a static 3DS model file, it can not be controlled, if you want to control, then you need to use dynamic bone files, such as ms3d files.
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Size: 431104 |
Author: 李小强 |
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Description: 3d人脸模型,文件格式是.3ds,可导入vc中,进行三维人脸表情动画使用-3 d facial model, file format is. 3 ds, can be introduced into vc, use 3 d facial expression animation
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Size: 917504 |
Author: huge |
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Description: 3DS file format, a good source, you can learn reference-3 ds file format, a good source, you can learn the reference
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Size: 13312 |
Author: Truka |
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Description: 一份3ds文件格式文档和实现原代码,修正文档纹理映射部分的错误(A 3 ds file format document and implement the original code, part of texture mapping error correction document)
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Size: 29696 |
Author: NTKnuxmt$936
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Description: 3DS file format, a good source, you can learn reference()
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Size: 13312 |
Author: JVBW%26491716
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Description: 3DS file format, a good source, you can learn reference()
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Size: 13312 |
Author: ielqy
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Description: 3DS file format, a good source, you can learn reference()
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Size: 13312 |
Author: rwszonsm |
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